– The Hell Of A Deal event has been fixed, so you no longer get some stupid LRM launcher for a million – only ‘Mech parts. Incidentally, NARC + + and TAG + + have also been added to stores. – Guardian ECM and Beagle Active Probe are now available not only as fixed equipment: you can find them in stores and FP reward crates (including vanilla FPs), however, these are rare equipment and hard to find the above also applies to AMS + +. – 2 pieces of new unique equipment for your BattleMechs. – 4 new upgrades for Argo that will significantly increase the chances of your MechWarriors surviving when their 'Mechs are destroyed. It’s not known for certain what war machines were supposed to carry such weapons during the days of the Star League, but if you can find it, it will be worth it. An extremely powerful weapon for ranged combat, but very heavy, quite hot and practically useless in close combat however, even a single hit is enough to terrify your enemies… If they survive after that. – Greetings from MW4 and MechCommander – Rail Gun. However, you may not get it, it all depends on your choice… – 44 new BattleMechs, including 2 unique chassis, which can only be obtained once. – 12 new events, 6 of which are random, and it’s up to you whether they happen or not. Although the plot doesn’t claim to be a masterpiece of literature, I hope you enjoy it. – Lots of different notes, descriptions and references. Your enemies are for the most part well armed and prepared, so don’t relax. BATTLETECH URBAN WARFARE INTEGRATED INTO THE CAMPAIGN FULL– Sequential campaign with a full story of 6 episodes: the very first one is taken from the vanilla Flashpoint DLC, the other 5 are completely new. It would be more reasonable to call the campaign pre-Clan content – this should give you an idea of the level of preparation of your unit for a full playthrough. To reiterate, I strongly recommend not to rush into the campaign, but to carefully prepare, and this means that you will definitely need the most trained pilots, DHS, various fancy mechs from ComStar hunting, advanced basic and Lostech weapons. The campaign is meant to be late game content and will require powerful 'Mechs, ace MechWarriors, rare and scarce gear and tactical flair from you: this is NOT vanilla flashpoints, it’s significantly more difficult, but you can be sure – if you can handle it, then your suffering will pay off in full. The Big Deal add-on for BattleTech Extended 3025-3061 (aka BEX) is a campaign consisting of a chain of flashpoints similar to the original Heavy Metal DLC.
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